AI Insights · Timothy · April 2024
Top 5 Science Games Performance in South America, Q1 2024
In Q1 2024, the top 5 science games in South America showed varied performance in downloads, revenue, and active users. Data from Sensor Tower reveals interesting trends for these popular apps.
Throughout the first quarter of 2024, the top 5 science games on a unified platform in South America demonstrated diverse performance metrics in terms of downloads, revenue, and active users. The data, sourced from Sensor Tower, offers insightful trends for each app.
Merge Animals 3D - Mutant race from SayGames LTD saw a notable fluctuation in weekly downloads, starting strong with approximately 74.9K downloads in the first week of January and peaking at about 116K in the second week. However, downloads tapered off mid-quarter, reaching around 28K in early March, before climbing back to approximately 41.6K by the end of March. The app also experienced a decline in weekly active users, starting at 107.8K and dropping to 52.5K by early March, with a slight recovery to 67.8K by the end of the quarter.
Ndemic Creations's Plague Inc. experienced relatively stable weekly revenue, averaging around $2K throughout the quarter. Weekly downloads showed a mixed trend, starting at 29.6K in early January, peaking at 31.5K in the second week, and then gradually declining to about 20.6K by early March, with a slight increase to 24.7K by the end of the quarter. Active users mirrored this trend, starting at 35.6K, peaking at 38.6K, and then declining to approximately 29.5K in early March, ending the quarter at around 32.8K.
Halfbrick Studios's Jetpack Joyride had a steady performance in revenue, peaking at $604 in early February and ending the quarter at $440. The app's downloads varied, starting at 16.5K in early January, peaking at 18.2K in early March, and closing the quarter at around 15.7K. Active users showed fluctuations, starting at 105.1K, peaking at 110.1K in late January, and ending the quarter at approximately 91.8K.
Incubator! from Yso Corp showed a consistent rise in weekly downloads, starting at 3.2K in early January, peaking at 11.5K in late January, and closing the quarter at around 10.7K. Active users followed a similar trend, starting at 142.3K, peaking at 169.6K in late January, and ending the quarter at approximately 164.8K.
Little Alchemy 2 by Jakub Koziol had a modest revenue performance, peaking at $43 in mid-February. Downloads showed a rising trend, starting at 5.2K in early January, peaking at 8.9K in late March. Active users similarly increased, starting at 9.8K, peaking at 15.4K by the end of March.
For more detailed insights and data, visit Sensor Tower.